Players (2-4), Length (60'), Age (10+)

Designer: Reiner Stockhausen
Illustrations: Klemens Franz | atelier 198

Year of Release: 2011

EAN: 4-260184-330096

Warning: Not suitable for children under 3 years!

Card Game: Siberia Card Game

As usual with dlp games, Siberia comes with a fairly slim 4-page rulebook. However, the strategic and tactical options are quite something. In the first phase, each player plans their own moves, which are then dealt with in turn in the second phase.

The randomly drawn action tiles can be used in different ways. Whether you try to mine resources straight away, or first want to move your workers in Siberia to regions with high resource deposits, get involved in the stock market to achieve higher prices when selling, or focus on long-term investments that allow you to act faster during the course of the game, are the tricky decisions that need to be made in each planning phase. As everyone plays at the same time in this phase, no one has to wait long for the moves of the others.

Once the action tiles have been placed, things become highly interactive in phase 2. If several players are after the same resource and have placed their workers in the corresponding regions, the motto is: first come, first served. However, it is not always advantageous to rush into mining resources too early. If you optimise your company skilfully, send out your salespeople and set the workers in motion, you can end up clearing the field from behind.

Of course, the goal is to have made the most money in the end. It takes around 60 entertaining minutes to get there. The beautiful illustrations by Klemens Franz create the right Siberian atmosphere.


1 rulebook, 1 game board, 4 player boards, 70 action tiles, 24 wooden figures in 4 colours (can be used as workers or salesmen), 1 cloth bag, 70 resource cubes (18x natural gas, 16x coal, 14x oil, 12x gold, 10x diamond), 8 blocking tiles, 20 investment tiles, 6 stock exchanges, 1 starting player tile, play money

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Additional Material

Mini-Expansion for Siberia, Bangkok Klongs and Key West

Rules for the Mini-Expansion